Source code for ansible.plugins.connection.local

# (c) 2012, Michael DeHaan <michael.dehaan@gmail.com>
# (c) 2015 Toshio Kuratomi <tkuratomi@ansible.com>
#
# This file is part of Ansible
#
# Ansible is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# Ansible is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with Ansible.  If not, see <http://www.gnu.org/licenses/>.
from __future__ import (absolute_import, division, print_function)
__metaclass__ = type

import os
import select
import shutil
import subprocess
import fcntl
import getpass

from ansible.compat.six import text_type, binary_type

import ansible.constants as C

from ansible.errors import AnsibleError, AnsibleFileNotFound
from ansible.plugins.connection import ConnectionBase
from ansible.utils.unicode import to_bytes, to_str

try:
    from __main__ import display
except ImportError:
    from ansible.utils.display import Display
    display = Display()


[docs]class Connection(ConnectionBase): ''' Local based connections ''' transport = 'local' has_pipelining = True def _connect(self): ''' connect to the local host; nothing to do here ''' # Because we haven't made any remote connection we're running as # the local user, rather than as whatever is configured in # remote_user. self._play_context.remote_user = getpass.getuser() if not self._connected: display.vvv(u"ESTABLISH LOCAL CONNECTION FOR USER: {0}".format(self._play_context.remote_user), host=self._play_context.remote_addr) self._connected = True return self
[docs] def exec_command(self, cmd, in_data=None, sudoable=True): ''' run a command on the local host ''' super(Connection, self).exec_command(cmd, in_data=in_data, sudoable=sudoable) display.debug("in local.exec_command()") executable = C.DEFAULT_EXECUTABLE.split()[0] if C.DEFAULT_EXECUTABLE else None display.vvv(u"EXEC {0}".format(cmd), host=self._play_context.remote_addr) # FIXME: cwd= needs to be set to the basedir of the playbook display.debug("opening command with Popen()") if isinstance(cmd, (text_type, binary_type)): cmd = to_bytes(cmd) else: cmd = map(to_bytes, cmd) p = subprocess.Popen( cmd, shell=isinstance(cmd, (text_type, binary_type)), executable=executable, #cwd=... stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.PIPE, ) display.debug("done running command with Popen()") if self._play_context.prompt and sudoable: fcntl.fcntl(p.stdout, fcntl.F_SETFL, fcntl.fcntl(p.stdout, fcntl.F_GETFL) | os.O_NONBLOCK) fcntl.fcntl(p.stderr, fcntl.F_SETFL, fcntl.fcntl(p.stderr, fcntl.F_GETFL) | os.O_NONBLOCK) become_output = '' while not self.check_become_success(become_output) and not self.check_password_prompt(become_output): rfd, wfd, efd = select.select([p.stdout, p.stderr], [], [p.stdout, p.stderr], self._play_context.timeout) if p.stdout in rfd: chunk = p.stdout.read() elif p.stderr in rfd: chunk = p.stderr.read() else: stdout, stderr = p.communicate() raise AnsibleError('timeout waiting for privilege escalation password prompt:\n' + become_output) if not chunk: stdout, stderr = p.communicate() raise AnsibleError('privilege output closed while waiting for password prompt:\n' + become_output) become_output += chunk if not self.check_become_success(become_output): p.stdin.write(self._play_context.become_pass + '\n') fcntl.fcntl(p.stdout, fcntl.F_SETFL, fcntl.fcntl(p.stdout, fcntl.F_GETFL) & ~os.O_NONBLOCK) fcntl.fcntl(p.stderr, fcntl.F_SETFL, fcntl.fcntl(p.stderr, fcntl.F_GETFL) & ~os.O_NONBLOCK) display.debug("getting output with communicate()") stdout, stderr = p.communicate(in_data) display.debug("done communicating") display.debug("done with local.exec_command()") return (p.returncode, stdout, stderr)
[docs] def put_file(self, in_path, out_path): ''' transfer a file from local to local ''' super(Connection, self).put_file(in_path, out_path) display.vvv(u"PUT {0} TO {1}".format(in_path, out_path), host=self._play_context.remote_addr) if not os.path.exists(to_bytes(in_path, errors='strict')): raise AnsibleFileNotFound("file or module does not exist: {0}".format(to_str(in_path))) try: shutil.copyfile(to_bytes(in_path, errors='strict'), to_bytes(out_path, errors='strict')) except shutil.Error: raise AnsibleError("failed to copy: {0} and {1} are the same".format(to_str(in_path), to_str(out_path))) except IOError as e: raise AnsibleError("failed to transfer file to {0}: {1}".format(to_str(out_path), to_str(e)))
[docs] def fetch_file(self, in_path, out_path): ''' fetch a file from local to local -- for copatibility ''' super(Connection, self).fetch_file(in_path, out_path) display.vvv(u"FETCH {0} TO {1}".format(in_path, out_path), host=self._play_context.remote_addr) self.put_file(in_path, out_path)
[docs] def close(self): ''' terminate the connection; nothing to do here ''' self._connected = False